I currently have a Level 80 disc priest. My gear is approximately TOC-10 level.
I leveled mostly through battlegrounds, and pretty quickly outgeared heroics for healing; at this point, most of my healing in heroics tends to be spent DPSing, rather than healing, so I don't have a lot of experience healing anything difficult. I hit 80 after TOC was already on farm for pretty much everyone.
I use a relatively standard set of Disc/Holy builds, picked up from Epic Advice. I'm wearing four pieces of T9, use mostly spellpower gems, etc.
Typically, as a disc healer, I:
- Keep bubbles on tanks
- Flash heal when damage is low, Penance + Flash Heal when damage is high
- Keep PoM on cooldown (this is something I need to improve; I tend to forget). I almost always toss this to the current tank.
- Toss a bubble to any DPS who are taking damage -- the Glyph of Power Word: Shield will usually get them up to the point where they're not far below 100% anymore, and the bubble will keep them save from more incoming damage
- Toss a bubble to anyone who isn't a tank who has aggro, based on the assumption that they're going to get hit soon.
- Prayer of Healing when everyone takes damage.
One problem that I know I have is that I often PoH -- and cast in general -- without Borrowed Time. I tried to set up a Power Aura to let me know when it was up, but it hasn't proven particularly effective. (I should probably change the aura to be the opposite -- only show when it's not up.)
In easy content, this works fine, obviously; however, in harder content, I find that:
- I have a tendancy to run out of mana. I typically only get to use Shadowfiend once in a fight, use Hymn of Hope in the last 20%, and usually end up at the end of a fight gasping for mana. Now, an obvious solution to this is to trade my spellpower gems for Int gems, but...
- I find that tanks end up dying. On Saurfang, I was two-healing with another disc priest. When the tank had Mark of the Fallen Champion on him, I simply couldn't heal him fast enough in the enrage: Saurfang would pop my bubble almost instantly, and the cooldown on Penance would be long enough that I couldn't keep the tank up with Flash Heals alone.
(Unfortunately, I didn't log my most recent attempt into ICC, which probably would have been helpful.)
Although I know numbers for healers aren't anything like DPS numbers, what I observed two-healing Saurfang with another disc priest was that I was doing pretty much exactly the same "hps"/total healing, with myself doing 15% overheals and him doing 45% overheals. I don't have the GuessedAbsorbs addon, so I don't know what the shields looked like.
Currently, I feel uncomfortable going into an ICC-25 -- both gear and skill are insufficient for me to feel like anything but dead weight. However, in ICC 10 (since I'm only pugging) I tend to find the groups I'm with somewhat fail in other ways -- like the Marrowgar on 10 last week where I healed right up to the enrage timer. TOC 10 runs are either gravy trains with people who have it on farm, or hellish fights with no one doing > 3k damage.
I can't practice any effective healing in heroics; everything is too easy. Half the dungeons can be done without a healer at all. TOC depends entirely on the group makeup, but typically if I can't heal it the fault isn't entirely my own. I feel bad having someone drag me into ICC knowing that I seem to run out of mana/not be able to heal when I need to.
What can I do to improve my overall healing performance as a Disc priest? How can I measure my current performance and see if it's getting better? ("The tanks don't die" is an understandable metric, but somewhat limited in utility; if I can only heal 4 hard fights a week, and no tanks die, that's not necessarily only a comment on my performance.) With nothing like a 'healing dummy' or other fight mechanics to make me test my healing, how can I improve my performance?
Edit: Thanks for all the awesome advice in this post. Last night, I went into ICC 10 with the guild when we couldn't find a decent tank healer for our third heal spot. (We would normally 2-heal the Lower Spire, but planned to go into the Plaugeworks, and didn't want to kick anyone after getting them locked.) Although 3-healing is obviously a bit easier than 2-healing, the end result was that I had a great chance to learn without feeling utterly crushed or causing wipes. In the end, many of the tips included here proved useful.
As far as learning to heal: three healing harder content than I feel comfortable in was very useful. It allowed me to observe more of the fight around me; observing from the standpoint of a healer vs. a DPS is very different, obviously, and I was able to think slightly more with three heals than with 2. (I know this because several times during the fight our druid DCed and I was two-healing, and I've two-healed before. :))
I posted some recollections in a blog entry on healing ICC 10 as a disc priest showing what I learned; I appreciate all the advice that I was given, and was able to take it to the raid and really get a feel for how I was doing, so thank you all.




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